// technical art · pipeline · graphics systems
Alyssa Barrientos
I design procedural systems and creative tools that bridge art and engineering — I build systems for worlds.
// 01 — About
Building at the
edge of art & code.
I'm a computer science student specializing at the intersection of engineering and visual craft. My work lives where a Python script meets a particle simulation — where a USD pipeline turns a forty-step process into one.
I build tools that give artists more time to be artists. I write systems that make procedural worlds feel handmade. I'm drawn to the parts of production nobody else wants to touch — and I find them fascinating.
Currently exploring procedural geometry in Houdini, USD composition and non-destructive pipeline design, real-time rendering workflows, and anything that makes a computer say something beautiful.
Early career — always building. Open to internships & collaborative projects.
// 02 — Projects
Selected Work
More Projects
// 03 — Skills
Technical Constellation
Hover nodes to explore — connections show relationships.
// 04 — R&D Lab
Experiments & Tools
Active research in pipeline design, tool development, and rendering. Honest about what's working, what broke, and what's next.
// 04.5 — Restricted
Confidential Work
Industry projects under NDA — pipeline systems, tools, and research built with studios and companies. Available on request with verification.
Enter access key to view NDA work.
Or contact me directly — I’m happy to walk through any of this work on a call.
// 06 — Contact
Let's build
something.
Open to internships, collaborations, and conversations about technical art, pipelines, and procedural systems.